A proposed solution to Extended: Second Sunrise
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A proposed solution to Extended: Second Sunrise
The list:
Lands
1 Forest
4 Ghost Quarter
10 Island
1 Plains
Spells
4 Second Sunrise
4 Reshape
3 Lotus Bloom
4 Ponder
4 Chromatic Sphere
4 Chromatic Star
2 Pyrite Spellbomb
4 Elsewhere Flask
4 Edge of Autumn
4 Conjurer's Bauble
3 Wargate
4 Reclaim
sb options:
pithing needle (to handle graveyard hate from opponent)
chalice of the void (to stop hypergenesis, which is faster than you)
spell pierce (catch all answer)
tormod's crypt (dredge is still around, but much slower than you)
gigadrows: ( if there are some counterspell decks around)
repeal (good against hexmage depths, you know if 4 main deck ghost quarter aren't enough)
echoing truth (leyline and other problems)
artifact hate: to stop chalice or cannonist
pyrite spell bomb (2 more to help kill meddling mage and ethersworn cannonist)
How to play it and where it comes from: http://wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/boab/45
Why I think it's good in extended at the moment: 1. It's primary weakness is counterspell and extended is at a all time low for those. 2. It's really good against all forms of zoo, which is and undoubtedly going to be very popular. It totally dodges some of the more popular interactions in the format such as sword of the meek + thopter foundry, or grove of burnwillows +punishing fire. The combo deck of the moment is definitely hypergenisis. Hypergenisis is more vulnerable to hate, and easier for midrange decks to beat with things like Baneslayer angel. It does suffer so splash damage from dredge being around... but no deck is perfect.
Lands
1 Forest
4 Ghost Quarter
10 Island
1 Plains
Spells
4 Second Sunrise
4 Reshape
3 Lotus Bloom
4 Ponder
4 Chromatic Sphere
4 Chromatic Star
2 Pyrite Spellbomb
4 Elsewhere Flask
4 Edge of Autumn
4 Conjurer's Bauble
3 Wargate
4 Reclaim
sb options:
pithing needle (to handle graveyard hate from opponent)
chalice of the void (to stop hypergenesis, which is faster than you)
spell pierce (catch all answer)
tormod's crypt (dredge is still around, but much slower than you)
gigadrows: ( if there are some counterspell decks around)
repeal (good against hexmage depths, you know if 4 main deck ghost quarter aren't enough)
echoing truth (leyline and other problems)
artifact hate: to stop chalice or cannonist
pyrite spell bomb (2 more to help kill meddling mage and ethersworn cannonist)
How to play it and where it comes from: http://wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/boab/45
Why I think it's good in extended at the moment: 1. It's primary weakness is counterspell and extended is at a all time low for those. 2. It's really good against all forms of zoo, which is and undoubtedly going to be very popular. It totally dodges some of the more popular interactions in the format such as sword of the meek + thopter foundry, or grove of burnwillows +punishing fire. The combo deck of the moment is definitely hypergenisis. Hypergenisis is more vulnerable to hate, and easier for midrange decks to beat with things like Baneslayer angel. It does suffer so splash damage from dredge being around... but no deck is perfect.
Matthew Bartlett- Posts : 5
Join date : 2009-10-29
Age : 37
Location : Bloosburg/ Gillett PA
Re: A proposed solution to Extended: Second Sunrise
I forgot to mention the best part: the main deck costs between $50-60!!!
Matthew Bartlett- Posts : 5
Join date : 2009-10-29
Age : 37
Location : Bloosburg/ Gillett PA
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